using SVSim.Database.Common;
namespace SVSim.Database.Models;
///
/// One row per pack covered by drawrates data. PK is the pack id (matches PackConfigEntry.Id
/// for live-capture rows; standalone for archive-only packs). Weak relationship — PackDraw rows
/// exist for all archived packs even when no PackConfigEntry is enabled.
///
public class PackDrawConfigEntry : BaseEntity
{
public double AnimationRatePct { get; set; }
public bool HasBonusSlot { get; set; }
public string? SpecialKind { get; set; }
public string? ShortCode { get; set; }
}