using SVSim.Database.Common; namespace SVSim.Database.Models; /// /// One row per pack covered by drawrates data. PK is the pack id (matches PackConfigEntry.Id /// for live-capture rows; standalone for archive-only packs). Weak relationship — PackDraw rows /// exist for all archived packs even when no PackConfigEntry is enabled. /// public class PackDrawConfigEntry : BaseEntity { public double AnimationRatePct { get; set; } public bool HasBonusSlot { get; set; } public string? SpecialKind { get; set; } public string? ShortCode { get; set; } }