using SVSim.Database.Common;
namespace SVSim.Database.Models;
///
/// One prebuilt-deck series ("Structure Deck Set 7", "Trial 19", etc.). PK = wire series_id.
/// IsEnabled gates whether /build_deck/info renders this series — disabled rows are placeholder
/// stubs created from the client CSV until we capture a /info response that enriches them.
///
public class BuildDeckSeriesEntry : BaseEntity
{
public int OrderIndex { get; set; } // wire order_id; controls display order
public string NameKey { get; set; } = string.Empty; // BDSSN_*
public string IntroKey { get; set; } = string.Empty; // BDSI_*
public string TitlePath { get; set; } = string.Empty;
public string DrumrollPath { get; set; } = string.Empty;
public bool IsNew { get; set; }
public bool IsEnabled { get; set; }
public List SeriesRewards { get; set; } = new();
public List Products { get; set; } = new();
}