using MessagePack; using System.Text.Json; using System.Text.Json.Serialization; namespace SVSim.EmulatedEntrypoint.Models.Dtos.GuildChat; /// /// Response for POST /guild_chat/replay_detail. /// Shape is opaque pending replay-subsystem documentation. /// TODO(task-17): enumerate fields from Wizard/ReplayDetailInfo.cs when replay subsystem is documented. /// [MessagePackObject] public class GuildChatReplayDetailResponse { // Placeholder — replay detail shape is undocumented until we capture a live trace. // Using JsonElement pass-through for now. [JsonPropertyName("_todo"), Key("_todo")] public JsonElement? Placeholder { get; set; } }