using MessagePack; using System.Text.Json.Serialization; namespace SVSim.EmulatedEntrypoint.Models.Dtos.Guild; /// Request for POST /guild/invited_guild_list. Lists pending invites the user has received. [MessagePackObject] public class GuildInvitedGuildListRequest { [JsonPropertyName("viewer_id"), Key("viewer_id")] public string ViewerId { get; set; } = ""; [JsonPropertyName("steam_id"), Key("steam_id")] public ulong SteamId { get; set; } [JsonPropertyName("steam_session_ticket"), Key("steam_session_ticket")] public string SteamSessionTicket { get; set; } = ""; /// Pagination page index. This list is the only one the client actually scrolls. [JsonPropertyName("page"), Key("page")] public int Page { get; set; } }