using MessagePack;
using System.Text.Json.Serialization;
namespace SVSim.EmulatedEntrypoint.Models.Dtos.Guild;
/// Request for POST /guild/invited_guild_list. Lists pending invites the user has received.
[MessagePackObject]
public class GuildInvitedGuildListRequest
{
[JsonPropertyName("viewer_id"), Key("viewer_id")]
public string ViewerId { get; set; } = "";
[JsonPropertyName("steam_id"), Key("steam_id")]
public ulong SteamId { get; set; }
[JsonPropertyName("steam_session_ticket"), Key("steam_session_ticket")]
public string SteamSessionTicket { get; set; } = "";
/// Pagination page index. This list is the only one the client actually scrolls.
[JsonPropertyName("page"), Key("page")]
public int Page { get; set; }
}