using Microsoft.Extensions.Logging.Abstractions; using NUnit.Framework; using SVSim.BattleNode.Sessions; namespace SVSim.UnitTests.BattleNode.Sessions; [TestFixture] public class ClipAckArgTests { [Test] public void InRange_ReturnsArgUnchanged() { var result = BattleSession.ClipAckArg(42L, NullLogger.Instance, battleId: "b"); Assert.That(result, Is.EqualTo(42)); } [Test] public void AboveIntMax_ClipsToIntMaxValue() { var result = BattleSession.ClipAckArg((long)int.MaxValue + 1L, NullLogger.Instance, battleId: "b"); Assert.That(result, Is.EqualTo(int.MaxValue)); } [Test] public void BelowIntMin_ClipsToIntMinValue() { var result = BattleSession.ClipAckArg((long)int.MinValue - 1L, NullLogger.Instance, battleId: "b"); Assert.That(result, Is.EqualTo(int.MinValue)); } [Test] public void AtIntMaxBoundary_ReturnsIntMaxValue() { var result = BattleSession.ClipAckArg((long)int.MaxValue, NullLogger.Instance, battleId: "b"); Assert.That(result, Is.EqualTo(int.MaxValue)); } [Test] public void AtIntMinBoundary_ReturnsIntMinValue() { var result = BattleSession.ClipAckArg((long)int.MinValue, NullLogger.Instance, battleId: "b"); Assert.That(result, Is.EqualTo(int.MinValue)); } }