// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.UI\BattleLogItem.cs using System.Collections.Generic; using System.Linq; using UnityEngine; using Wizard.Battle.Replay; namespace Wizard.Battle.UI { public partial class BattleLogItem { public enum CardTextureOption { Null} private enum FrameType { } private enum DescStyle { Normal } private delegate string FuncDescText(); public static void ClearHeaderTextureCache() { } } }