using System.Text.Json.Serialization; namespace SVSim.Bootstrap.Models.Seed; public sealed class StoryDeckSeed { [JsonPropertyName("deck_no")] public int DeckNo { get; set; } [JsonPropertyName("kind")] public string Kind { get; set; } = "build"; [JsonPropertyName("class_id")] public int ClassId { get; set; } [JsonPropertyName("deck_name")] public string DeckName { get; set; } = ""; [JsonPropertyName("sleeve_id")] public int SleeveId { get; set; } [JsonPropertyName("leader_skin_id")] public int LeaderSkinId { get; set; } [JsonPropertyName("is_recommend")] public int IsRecommend { get; set; } [JsonPropertyName("order_num")] public int OrderNum { get; set; } [JsonPropertyName("entry_no")] public int EntryNo { get; set; } [JsonPropertyName("deck_format")] public int? DeckFormat { get; set; } }