using Wizard.Battle.View.Vfx; public class Skill_none : SkillBase { public override bool IsShowSideLogSkillType => false; public Skill_none(SkillParameter skillPrm, string option) : base(skillPrm, option) { } public override VfxWithLoading Start(CallParameter parameter) { return NullVfxWithLoading.GetInstance(); } }