using System; using System.Collections.Generic; using System.Linq; using LitJson; using Wizard.Battle.View.Vfx; namespace Wizard.Battle.Operation; public class EvolveOperationCommand : SkillOperationCommandBase { public EvolveOperationCommand(JsonData actionJsonData) : base(actionJsonData) { } public override void Operation(BattleManagerBase battleMgr) { BattleCardBase battleCardBase = battleMgr.GetBattlePlayer(_cardInfo.IsPlayer).InPlayCards.SingleOrDefault((BattleCardBase c) => c.Index == _cardInfo.Index); if (battleCardBase == null) { throw new Exception("場に " + _cardInfo.Name + " が見つかりませんでした"); } SetupSkillSummon(); VfxWith> skillSelectedCardsWithVfx = GetSkillSelectedCardsWithVfx(battleCardBase, isEvolution: true); VfxBase vfx = battleMgr.OperateMgr.EvolutionCard(battleCardBase, _cardInfo.IsPlayer, skillSelectedCardsWithVfx.Value); battleMgr.VfxMgr.RegisterSequentialVfx(vfx); } public override string ToString() { return "Operation evolve " + _cardInfo.Name; } }