// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View\InPlayCardFrameEffectControl.cs // TODO(engine-cleanup-pass2): 11 of 12 methods unrun in baseline // Type: Wizard.Battle.View.InPlayCardFrameEffectControl // See data_dumps/reports/engine-cleanup/live-methods.baseline.txt using System; using UnityEngine; namespace Wizard.Battle.View { public partial class InPlayCardFrameEffectControl { public InPlayCardFrameEffectControl(Func getCardTemplateFunc, Func getIsAbleToAttackFunc, Func getIsUnableToAttackClassFunc) { } public virtual void UpdateCanAttackEffect(Func isUnableToAttackClassFunc = null, bool isSelfTurn = true) { } public virtual void SetIsSelectingAttackTarget(bool enable) { } public virtual void HideFrameEffect() { } } }