using System.Linq; public class SkillEnvironmentalCemeteryCount : ISkillEnvironmentalFilter { public int Filtering(IBattlePlayerReadOnlyInfo playerInfo, SkillConditionCheckerOption option) { return playerInfo.SkillInfoCemeterys.Count(); } public int FilteringPrePlay(IBattlePlayerReadOnlyInfo playerinfo, SkillConditionCheckerOption option) { return Filtering(playerinfo, option); } }