using System.Collections.Generic; using LitJson; using Wizard; using Wizard.Lottery; public interface IBattleResultReporter { bool IsEnd { get; } List UserAchievement { get; } List UserMission { get; } List MissionRewards { get; } List VictoryRewards { get; } int ClassExp { get; } bool IsDataExist { get; } LotteryApplyData LotteryData { get; } MyPageHomeDialogData HomeDialogData { get; } void Report(bool isWin); void Destroy(); JsonData GetFinishResponseData(); }