// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.UI.Common\TabList.cs using System; using System.Collections.Generic; using UnityEngine; namespace Wizard.UI.Common { public partial class TabList { public Tab AddTab(UIEventListener.VoidDelegate onClick, string spriteBaseName) => default!; public void Reset() { } public void Reset(bool notSelectTab) { } public void SelectTabByIndex(int index, bool isForceSet) { } public void SetTabToGrayByIndex(int index, bool disable) { } } }