// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Story.ChapterSelection\StoryChapterSelectionUtility.cs using System.Collections; using System.Collections.Generic; using System.Linq; using Cute; using UnityEngine; namespace Wizard.Story.ChapterSelection { public partial class StoryChapterSelectionUtility { public static TopBar CreateTopBar(GameObject parent, SelectedStoryInfo storyInfo, UIManager.ChangeViewSceneParam changeViewSceneParam, int sortingOrder) => default!; public static TitlePanelBase CreateTitlePanel(GameObject parent, CharaInfoPanel charaInfoPrefab, SectionInfoPanel sectionInfoPrefab, SelectedStoryInfo storyInfo) => default!; public static AreaSelInfo CreateChapterRewardPanel(GameObject parent, AreaSelInfo prefab) => default!; public static IEnumerator StoryInfoTaskCoroutine(SelectedStoryInfo storyInfo) => default!; public static IEnumerator LoadAiMasterCoroutine(IReadOnlyList chapterDatas) => default!; public static void RegisterMaintenanceChapters(IReadOnlyList chapterDatas) { } public static void RegisterStoryBattleData(BattleSettingData data) { } } }