// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.RoomMatch\RoomConnectController.cs using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using Convention; using Cute; using LitJson; using UnityEngine; using Wizard.ErrorDialog; namespace Wizard.RoomMatch { public partial class RoomConnectController { public partial class InitializeParameter { } public partial class RoomUserData { } public enum PositionMode { OWNER, VISITOR, WATCHER } public enum BattleRule { None } public enum FirstTurn { RANDOM } public enum ConnectRoomResult { ERROR = -3, SUCCESS = 0 } private enum RoomSetupErrorAction { } public ConnectRoomResult ConnectRoomResultType { get; set; } public bool IsEnterErrorDeckCount { get; set; } public RoomConnectController(InitializeParameter param) { } public IEnumerator StartConnect(string battleId = "") => default!; } }