// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.UI.Dialog.ImageSelection\ImageSelection.cs using System; using System.Collections; using System.Collections.Generic; using Cute; using UnityEngine; namespace Wizard.UI.Dialog.ImageSelection { public partial class ImageSelection { public partial class PageItem { } public partial class Page { } public partial class PageDisplayFrameItem { } public partial class PageDisplayFrame { } public partial class CategoryInfo { } private delegate void OnClickPageItemDelegate(PageItem pageItem, PageDisplayFrame frame); public delegate bool IsNewItemDelegate(); public enum SelectType { } public void Create(int allPanelDepthAddValue = 0, DialogBase dialog = null) { } public List GetSelectedList() => default!; public void SelectAll() { } public void SelectCancelAll() { } public void AddItem(string key, string category, bool isSelectable, IsNewItemDelegate isNewItemMethod, string loadTexPath, string fetchTexPath, bool isDisplaySprite, string name, string[] texts, Action onDisplay, Action onClick = null, Action onPress = null) { } public void Open() { } public void Close() { } public void SetDisplayPage(int pageNo) { } public void LoadDisplayPage() { } public string GetSelectedItemKey() => default!; public int SelectItemWithKey(string key) => default!; public void SelectMultiItem(List keyList) { } } }