using MessagePack;
using System.Text.Json.Serialization;
using SVSim.EmulatedEntrypoint.Models.Dtos.Common;
namespace SVSim.EmulatedEntrypoint.Models.Dtos.Common.Guild;
///
/// GuildMember wire shape — extends UserInfoBase (flat-spread) with is_official_mark_displayed + role.
/// Matches GuildMemberInfo.cs:43-50 and types.ts.md#guild-types GuildMember.
/// role: 0 = REGULAR, 1 = LEADER, 2 = SUB_LEADER.
///
[MessagePackObject]
public class GuildMemberInfoDto
{
[JsonPropertyName("viewer_id"), Key("viewer_id"), JsonConverter(typeof(StringifiedLongConverter))]
public long ViewerId { get; set; }
[JsonPropertyName("name"), Key("name")]
public string Name { get; set; } = "";
[JsonPropertyName("emblem_id"), Key("emblem_id"), JsonConverter(typeof(StringifiedLongConverter))]
public long EmblemId { get; set; }
[JsonPropertyName("country_code"), Key("country_code")]
public string CountryCode { get; set; } = "";
[JsonPropertyName("rank"), Key("rank"), JsonConverter(typeof(StringifiedIntConverter))]
public int Rank { get; set; }
[JsonPropertyName("degree_id"), Key("degree_id"), JsonConverter(typeof(StringifiedIntConverter))]
public int DegreeId { get; set; }
///
/// Client reads unconditionally in GuildMemberInfo.cs:48 (json["is_friend"].ToBoolean()) — always emit.
/// Base UserInfoBase guards this, but GuildMemberInfo re-reads it on top, unguarded. 0 = not a friend.
///
[JsonPropertyName("is_friend"), Key("is_friend"),
JsonIgnore(Condition = JsonIgnoreCondition.Never)]
public int IsFriend { get; set; }
///
/// Client reads unconditionally in GuildMemberInfo.cs:49 (json["is_friend_apply"].ToBoolean()) — always emit.
/// 0 = no pending friend apply.
///
[JsonPropertyName("is_friend_apply"), Key("is_friend_apply"),
JsonIgnore(Condition = JsonIgnoreCondition.Never)]
public int IsFriendApply { get; set; }
///
/// Whether the official-account badge is shown for this member.
/// Client reads this unconditionally from GuildMemberInfo.Parse — always emit it.
///
[JsonPropertyName("is_official_mark_displayed"), Key("is_official_mark_displayed"),
JsonIgnore(Condition = JsonIgnoreCondition.Never)]
public int IsOfficialMarkDisplayed { get; set; }
/// 0 = REGULAR, 1 = LEADER, 2 = SUB_LEADER. Stringified.
[JsonPropertyName("role"), Key("role"), JsonConverter(typeof(StringifiedIntConverter))]
public int Role { get; set; }
}