using Wizard.BattleMgr; // PASS-6 STUB: 177-line body dropped. NetworkReplayBattleMgr is the intermediate // class between NetworkWatchBattleMgr and NewReplayBattleMgr — replay-specific // UI buttons (stop / forward / skip) and playback state. Never constructed in // headless; sits only for the inheritance chain NewReplayBattleMgr : NetworkReplay- // BattleMgr : NetworkWatchBattleMgr : NetworkBattleManagerBase. Grep confirmed // zero external member accesses to its public surface (StopReplayBtn / ReplayController / // isStopReplay etc.). public class NetworkReplayBattleMgr : NetworkWatchBattleMgr { public NetworkReplayBattleMgr(IBattleMgrContentsCreator contentsCreator) : base(contentsCreator) { } }