using MessagePack; using System.Text.Json.Serialization; namespace SVSim.EmulatedEntrypoint.Models.Dtos.Responses.MyPage; /// /// Spec source: docs/api-spec/endpoints/post-login/mypage-finish-battle.md. /// We always emit check_unfinished_battle=0 because no in-flight battle state /// is tracked server-side yet. When that lands, branch to is_win + class/rank refresh. /// [MessagePackObject] public class MyPageFinishBattleResponse { [JsonPropertyName("check_unfinished_battle")] [Key("check_unfinished_battle")] public int CheckUnfinishedBattle { get; set; } }