using SVSim.EmulatedEntrypoint.Services; namespace SVSim.UnitTests; public class Tests { [SetUp] public void Setup() { } [Test] public void Test1() { const string ticket = "140000005ee7d30c1263e214e133a10001001001e07cd866180000000100000002000000b8526bb7b8946cd27c214574f1000000b20000003200000004000000e133a1000100100168eb0600488cc2443101a8c0000000008165d4660115f06601005c7e010000000000cad61456a2b83d39595c3e3749b96b4537ebde88d048103a6f6c7b2b81ee68711378836872a11422f5bd16fad803f81122c5ae98d986b693bbbc00ac7d30a8f85af2c1a7dce57751eb2c7f21130284aa8d9ee787246c8ccc138f05936bacb1ba4baba5fa5fbf6158002cf7207ae25a6f6ee8e3fc8edbb84903d346a249179637"; using var steamService = new SteamSessionService(); bool validTicket = steamService.IsTicketValidForUser(ticket, 76561197970830305); Assert.That(validTicket, Is.EqualTo(true)); } }