using MessagePack; namespace SVSim.EmulatedEntrypoint.Models.Dtos; [MessagePackObject] public class UserLeaderSkin { [Key("leader_skin_id")] public int Id { get; set; } [Key("leader_skin_name")] public string Name { get; set; } = string.Empty; [Key("class_id")] public int ClassId { get; set; } [Key("emote_id")] public int EmoteId { get; set; } [Key("is_owned")] public bool IsOwned { get; set; } }