using System.ComponentModel.DataAnnotations.Schema;
using DCGEngine.Database.Models;
namespace SVSim.Database.Models;
///
/// A user within the game system.
///
public class Viewer : BaseEntity
{
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public override ulong Id { get; set; }
///
/// This user's name displayed in game.
///
public string DisplayName { get; set; } = String.Empty;
///
/// This user's short identifier.
///
public ulong ShortUdid { get; set; }
public DateTime LastLogin { get; set; }
#region Owned
public ViewerInfo Info { get; set; } = new ViewerInfo();
public ViewerMissionData MissionData { get; set; } = new ViewerMissionData();
public ViewerCurrency Currency { get; set; } = new ViewerCurrency();
#endregion
#region Navigation Properties
public List SocialAccountConnections { get; set; } = new List();
#endregion
}