using System.Collections.Generic; using LitJson; using Wizard.Battle.Recovery; namespace Wizard; public class PracticeFinishTask : BaseTask { public class PracticeFinishTaskParam : BaseParam { public int deck_no; public int deck_format; public int class_id; public Dictionary mission; } public PracticeFinishTask() { base.type = ApiType.Type.PracticeFinish; } protected override int Parse() { int num = base.Parse(); if (num != 1) { DeleteRecoveryFileIfBattleAlreadyEnded(num); return num; } Data.PracticeFinish.data = new PracticeFinishDetail(); Data.PracticeFinish.data._responseData = base.ResponseData; Data.PracticeFinish.data.class_chara_experience = 0; Data.PracticeFinish.data.class_chara_level = 0; Data.PracticeFinish.data.get_class_chara_experience = base.ResponseData["data"]["get_class_experience"].ToInt(); Data.PracticeFinish.data.class_chara_experience = base.ResponseData["data"]["class_experience"].ToInt(); Data.PracticeFinish.data.class_chara_level = base.ResponseData["data"]["class_level"].ToInt(); JsonData jsonData = base.ResponseData["data"]["achieved_info"]; if (jsonData.GetJsonType() == JsonType.Object) { Data.PracticeFinish.data.AchievedInfo.Read(jsonData); } PlayerStaticData.UpdateHaveUserGoodsNumByJsonData(base.ResponseData["data"]["reward_list"]); return num; } }