using System.Net; using System.Text; using System.Text.Json; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.DependencyInjection; using SVSim.Database; using SVSim.Database.Enums; using SVSim.Database.Models; using SVSim.UnitTests.Infrastructure; namespace SVSim.UnitTests.Controllers; public class BattlePassControllerInfoTests { private static StringContent JsonBody(string json) => new(json, Encoding.UTF8, "application/json"); private const string EmptyAuthBody = """{"viewer_id":"0","steam_id":0,"steam_session_ticket":""}"""; private static async Task SeedSeason23WithRewards(SVSimTestFactory f) { using var scope = f.Services.CreateScope(); var db = scope.ServiceProvider.GetRequiredService(); if (await db.BattlePassLevels.CountAsync() == 0) { for (int i = 1; i <= 100; i++) db.BattlePassLevels.Add(new BattlePassLevelEntry { Level = i, RequiredPoint = (i - 1) * 500 }); } db.BattlePassSeasons.Add(new BattlePassSeasonEntry { Id = 23, Name = "Season 23", MaxLevel = 100, StartDate = DateTimeOffset.UtcNow.AddDays(-30), EndDate = DateTimeOffset.UtcNow.AddDays(30), CanPurchase = true, PriceCrystal = 980, Description = "test", }); db.BattlePassRewards.Add(new BattlePassRewardEntry { Id = 23 * 10_000L + 0 * 1_000 + 2, // MakeId(23, Normal=0, 2) SeasonId = 23, Track = BattlePassTrack.Normal, Level = 2, RewardType = (UserGoodsType)9, RewardDetailId = 0, RewardNumber = 50, IsAppealExclusion = false, }); db.BattlePassRewards.Add(new BattlePassRewardEntry { Id = 23 * 10_000L + 1 * 1_000 + 2, // MakeId(23, Premium=1, 2) SeasonId = 23, Track = BattlePassTrack.Premium, Level = 2, RewardType = (UserGoodsType)9, RewardDetailId = 0, RewardNumber = 20, IsAppealExclusion = false, }); await db.SaveChangesAsync(); } [Test] public async Task Info_returns_season_with_zero_progress_for_fresh_viewer() { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(); await SeedSeason23WithRewards(factory); using var client = factory.CreateAuthenticatedClient(viewerId); var response = await client.PostAsync("/battle_pass/info", JsonBody(EmptyAuthBody)); var body = await response.Content.ReadAsStringAsync(); Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK), body); using var doc = JsonDocument.Parse(body); var root = doc.RootElement; Assert.That(root.GetProperty("season_info").GetProperty("id").GetString(), Is.EqualTo("23")); Assert.That(root.GetProperty("season_info").GetProperty("max_level").GetString(), Is.EqualTo("100")); Assert.That(root.GetProperty("season_info").GetProperty("can_purchase").GetBoolean(), Is.True); Assert.That(root.GetProperty("gauge_info").GetProperty("current_point").GetString(), Is.EqualTo("0")); Assert.That(root.GetProperty("gauge_info").GetProperty("current_level").GetString(), Is.EqualTo("1")); var normalRewards = root.GetProperty("reward_info").GetProperty("normal").GetProperty("reward"); Assert.That(normalRewards.GetArrayLength(), Is.EqualTo(1)); Assert.That(normalRewards[0].GetProperty("reward_level").GetString(), Is.EqualTo("2")); Assert.That(normalRewards[0].GetProperty("is_received").GetBoolean(), Is.False); } [Test] public async Task Info_marks_claimed_rewards_as_received() { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(); await SeedSeason23WithRewards(factory); using (var scope = factory.Services.CreateScope()) { var db = scope.ServiceProvider.GetRequiredService(); db.ViewerBattlePassClaims.Add(new ViewerBattlePassClaimEntry { ViewerId = viewerId, SeasonId = 23, Track = BattlePassTrack.Normal, Level = 2, ClaimedAt = DateTimeOffset.UtcNow, }); await db.SaveChangesAsync(); } using var client = factory.CreateAuthenticatedClient(viewerId); var response = await client.PostAsync("/battle_pass/info", JsonBody(EmptyAuthBody)); var body = await response.Content.ReadAsStringAsync(); using var doc = JsonDocument.Parse(body); var normalReward = doc.RootElement .GetProperty("reward_info").GetProperty("normal").GetProperty("reward")[0]; var premiumReward = doc.RootElement .GetProperty("reward_info").GetProperty("premium").GetProperty("reward")[0]; Assert.That(normalReward.GetProperty("is_received").GetBoolean(), Is.True); Assert.That(premiumReward.GetProperty("is_received").GetBoolean(), Is.False); } [Test] public async Task Info_can_purchase_is_false_when_viewer_already_premium() { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(); await SeedSeason23WithRewards(factory); using (var scope = factory.Services.CreateScope()) { var db = scope.ServiceProvider.GetRequiredService(); db.ViewerBattlePassProgress.Add(new ViewerBattlePassProgressEntry { ViewerId = viewerId, SeasonId = 23, CurrentPoint = 0, IsPremium = true, }); await db.SaveChangesAsync(); } using var client = factory.CreateAuthenticatedClient(viewerId); var response = await client.PostAsync("/battle_pass/info", JsonBody(EmptyAuthBody)); var body = await response.Content.ReadAsStringAsync(); using var doc = JsonDocument.Parse(body); Assert.That(doc.RootElement.GetProperty("season_info").GetProperty("can_purchase").GetBoolean(), Is.False, "premium owners must see can_purchase=false (client uses it as the sole hide-buy-button signal)"); } [Test] public async Task Info_returns_empty_payload_outside_any_season_window() { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(); // No season seeded. using var client = factory.CreateAuthenticatedClient(viewerId); var response = await client.PostAsync("/battle_pass/info", JsonBody(EmptyAuthBody)); var body = await response.Content.ReadAsStringAsync(); Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK), body); Assert.That(body, Does.Not.Contain("season_info").Or.Contains("\"season_info\":null"), "off-season response should omit or null season_info"); } }