using System.Collections.Generic; using LitJson; namespace Wizard; public class GetSelectSkinOwnedStatusTask : BaseTask { public class SelectSkinCardListTaskParam : BaseParam { public int parent_gacha_id; } public Dictionary> SkinCardListInClassDic { get; private set; } public GetSelectSkinOwnedStatusTask() { base.type = ApiType.Type.GetSelectSkinOwnedStatus; } public void SetParameter(int packId) { SelectSkinCardListTaskParam selectSkinCardListTaskParam = new SelectSkinCardListTaskParam(); selectSkinCardListTaskParam.parent_gacha_id = packId; base.Params = selectSkinCardListTaskParam; } protected override int Parse() { int num = base.Parse(); if (num != 1) { return num; } JsonData jsonData = base.ResponseData["data"]; SkinCardListInClassDic = new Dictionary>(); for (CardBasePrm.ClanType clanType = CardBasePrm.ClanType.MIN; clanType < CardBasePrm.ClanType.MAX; clanType++) { SkinCardListInClassDic[clanType] = new List(); int num2 = (int)clanType; JsonData jsonData2 = jsonData[num2.ToString()]; if (jsonData2.Count != 0) { List list = new List(jsonData2.Keys); for (int i = 0; i < list.Count; i++) { string prop_name = list[i]; SelectSkinCardInfo item = new SelectSkinCardInfo(jsonData2[prop_name], clanType); SkinCardListInClassDic[clanType].Add(item); } } } return num; } }