using System.Net; using System.Text; using System.Text.Json; using NUnit.Framework; using SVSim.UnitTests.Infrastructure; namespace SVSim.UnitTests.Controllers; public class TutorialControllerTests { [Test] public async Task UpdateAction_returns_result_code_1_with_empty_data() { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(tutorialState: 0); using var client = factory.CreateAuthenticatedClient(viewerId); // tutorial_step and tutorial_action_number are fire-and-forget bookkeeping fields; // send representative values from the live capture (step=1, action=2). var requestJson = """{"tutorial_step":1,"tutorial_action_number":2,"viewer_id":"0","steam_id":0,"steam_session_ticket":""}"""; var response = await client.PostAsync("/tutorial/update_action", new StringContent(requestJson, Encoding.UTF8, "application/json")); Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK)); var body = await response.Content.ReadAsStringAsync(); // Controllers return the INNER data payload; envelope is middleware's job. // For the no-op shape the action returns an empty object. using var doc = JsonDocument.Parse(body); Assert.That(doc.RootElement.ValueKind, Is.EqualTo(JsonValueKind.Object)); Assert.That(doc.RootElement.EnumerateObject().Count(), Is.EqualTo(0), "update_action returns empty data — client uses SkipAllNetworkChecks and reads nothing."); } }