using System.Net; using System.Text; using System.Text.Json; using NUnit.Framework; using SVSim.UnitTests.Infrastructure; namespace SVSim.UnitTests.Controllers; public class PackControllerLeaderSkinOwnedStatusTests { [Test] public async Task GetLeaderSkinOwnedStatus_returns_nine_empty_buckets() { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(tutorialState: 0); using var client = factory.CreateAuthenticatedClient(viewerId); var requestJson = """{"parent_gacha_id":99047,"viewer_id":"0","steam_id":0,"steam_session_ticket":""}"""; var response = await client.PostAsync("/pack/get_leader_skin_owned_status", new StringContent(requestJson, Encoding.UTF8, "application/json")); Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK)); var body = await response.Content.ReadAsStringAsync(); using var doc = JsonDocument.Parse(body); // Per spec: keys "0".."8" inclusive, each an empty object. for (int classId = 0; classId <= 8; classId++) { var bucket = doc.RootElement.GetProperty(classId.ToString()); Assert.That(bucket.ValueKind, Is.EqualTo(JsonValueKind.Object)); Assert.That(bucket.EnumerateObject().Count(), Is.EqualTo(0)); } } }