using MessagePack; using System.Text.Json.Serialization; namespace SVSim.EmulatedEntrypoint.Models.Dtos.Responses.Practice; /// /// Same shape consumed by DeckGroupListData(jsonData, Format.All). Per-format keys are /// conditional 窶・omit (don't send empty arrays) for formats the server doesn't enable. /// [MessagePackObject] public class PracticeDeckListResponse { /// Card ids currently disabled for maintenance (client unions with global list). [JsonPropertyName("maintenance_card_list")] [Key("maintenance_card_list")] public List MaintenanceCardList { get; set; } = new(); [JsonPropertyName("user_deck_rotation")] [Key("user_deck_rotation")] public List? UserDeckRotation { get; set; } [JsonPropertyName("user_deck_unlimited")] [Key("user_deck_unlimited")] public List? UserDeckUnlimited { get; set; } // The remaining format keys (pre_rotation, crossover, my_rotation, avatar, default_deck_list, // trial_deck_list, crossover_trial_deck_list, build_deck_list, user_leader_skin_setting_list) // are all conditional 窶・added when those formats are enabled. }