using System.Collections.Generic; using LitJson; using Wizard; public class QuestFinishDetail { public enum WinBonusStatus { } public class MissionClearInfo { public string MissionText { get; private set; } public int MissionPoint { get; private set; } public MissionClearInfo(string missionText, int missionPoint) { MissionText = missionText; MissionPoint = missionPoint; } } public int MaxLife { get; set; } public List achieved_mission_list => AchievedInfo._missions; public List achieved_achievement_list => AchievedInfo._achievements; public AchievedInfo AchievedInfo { get; private set; } public QuestFinishDetail() { AchievedInfo = new AchievedInfo(); } }