public class ReceiveIntervalTriggerStandard : ReceiveIntervalTrigger { public override void ReceiveDataCheck(NetworkBattleManagerBase networkBattleManager, NetworkBattleData networkBattleData, bool isPlayer, bool isExTurn) { base.ReceiveDataCheck(networkBattleManager, networkBattleData, isPlayer, isExTurn); if (ReceiveIntervalTrigger.IsEffectiveURI(networkBattleData.GetReceiveData().dataUri)) { (networkBattleManager as NetworkStandardBattleMgr).battleStopChecker.StartChecker(); } } }