using System.Net; using System.Text; using System.Text.Json; using SVSim.Database.Enums; using SVSim.EmulatedEntrypoint.Extensions; using SVSim.UnitTests.Infrastructure; namespace SVSim.UnitTests.Controllers; /// /// Coverage for /practice/*. The solo-battle subsystem is mostly stubbed (no XP, /// no missions, no rewards) but the endpoints must still round-trip successfully or the /// solo-play UI breaks before reaching the battle screen. /// public class PracticeControllerTests { private const string BaseRequestJson = """{"viewer_id":"0","steam_id":0,"steam_session_ticket":""}"""; // ToApi() converts internal Format -> wire deck_format int (Format.All -> 0, etc.). private static string DeckFormatRequestJson(Format f) => $$"""{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","deck_format":{{f.ToApi()}}}"""; [Test] public async Task Info_returns_non_empty_opponent_array() { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(); using var client = factory.CreateAuthenticatedClient(viewerId); var response = await client.PostAsync("/practice/info", new StringContent(BaseRequestJson, Encoding.UTF8, "application/json")); var body = await response.Content.ReadAsStringAsync(); Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK), body); using var doc = JsonDocument.Parse(body); Assert.That(doc.RootElement.ValueKind, Is.EqualTo(JsonValueKind.Array), "/practice/info returns a bare array (no wrapper object) per spec."); Assert.That(doc.RootElement.GetArrayLength(), Is.GreaterThan(0)); Assert.That(doc.RootElement[0].GetProperty("practice_id").GetInt32(), Is.GreaterThan(0)); } [Test] public async Task DeckList_returns_viewer_decks() { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(); await factory.SeedDeckAsync(viewerId, Format.Rotation, number: 1, name: "Rotation Deck"); await factory.SeedDeckAsync(viewerId, Format.Unlimited, number: 1, name: "Unlimited Deck"); using var client = factory.CreateAuthenticatedClient(viewerId); var response = await client.PostAsync("/practice/deck_list", new StringContent(DeckFormatRequestJson(Format.All), Encoding.UTF8, "application/json")); var body = await response.Content.ReadAsStringAsync(); Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK), body); using var doc = JsonDocument.Parse(body); var rotation = doc.RootElement.GetProperty("user_deck_rotation"); var unlimited = doc.RootElement.GetProperty("user_deck_unlimited"); Assert.That(rotation.GetArrayLength(), Is.EqualTo(1)); Assert.That(rotation[0].GetProperty("deck_name").GetString(), Is.EqualTo("Rotation Deck")); Assert.That(unlimited.GetArrayLength(), Is.EqualTo(1)); Assert.That(unlimited[0].GetProperty("deck_name").GetString(), Is.EqualTo("Unlimited Deck")); } [Test] public async Task DeckList_empty_when_viewer_has_none() { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(); using var client = factory.CreateAuthenticatedClient(viewerId); var response = await client.PostAsync("/practice/deck_list", new StringContent(DeckFormatRequestJson(Format.All), Encoding.UTF8, "application/json")); var body = await response.Content.ReadAsStringAsync(); Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK), body); using var doc = JsonDocument.Parse(body); Assert.That(doc.RootElement.GetProperty("user_deck_rotation").GetArrayLength(), Is.EqualTo(0)); Assert.That(doc.RootElement.GetProperty("user_deck_unlimited").GetArrayLength(), Is.EqualTo(0)); } [Test] public async Task Start_returns_200() { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(); using var client = factory.CreateAuthenticatedClient(viewerId); var response = await client.PostAsync("/practice/start", new StringContent(BaseRequestJson, Encoding.UTF8, "application/json")); Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK)); } [Test] public async Task Finish_accepts_any_recovery_data_returns_zero_xp() { using var factory = new SVSimTestFactory(); long viewerId = await factory.SeedViewerAsync(); using var client = factory.CreateAuthenticatedClient(viewerId); // recoveryData is an opaque JSON blob serialized to string by the client; the server // is supposed to accept it without validation. Anything goes. // deck_format:1 = Format.Rotation on the wire. The controller ignores the field today // (practice is per-format upstream), but sending a coherent wire code keeps the test // intent clean if Finish ever starts validating it. var finishJson = """{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","deck_no":1,"is_win":1,"evolve_count":2,"total_turn":5,"enemy_class_id":3,"difficulty":1,"deck_format":1,"class_id":1,"recovery_data":"{\"opaque\":\"blob\"}"}"""; var response = await client.PostAsync("/practice/finish", new StringContent(finishJson, Encoding.UTF8, "application/json")); var body = await response.Content.ReadAsStringAsync(); Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK), body); using var doc = JsonDocument.Parse(body); Assert.That(doc.RootElement.GetProperty("get_class_experience").GetInt32(), Is.EqualTo(0)); Assert.That(doc.RootElement.GetProperty("class_experience").GetInt32(), Is.EqualTo(0)); Assert.That(doc.RootElement.GetProperty("reward_list").GetArrayLength(), Is.EqualTo(0)); } }