using SVSim.Database.Services; namespace SVSim.UnitTests.Services; public class MissionEventKeysTests { // ---- Practice.WinAll ---- [Test] public void Practice_WinAll_emits_all_three_levels_for_known_tier_and_leader() { // Wire difficulty 4 = "elite", enemy_class_id 1 = "arisa" (Forestcraft). var keys = MissionEventKeys.Practice.WinAll(wireDifficulty: 4, enemyClassId: 1); Assert.That(keys, Is.EqualTo(new[] { "practice_win", "practice_win:elite", "practice_win:elite:arisa", })); } [Test] public void Practice_WinAll_maps_all_three_elite_tiers() { Assert.That(MissionEventKeys.Practice.WinAll(4, 2), Contains.Item("practice_win:elite:erika")); Assert.That(MissionEventKeys.Practice.WinAll(6, 2), Contains.Item("practice_win:elite2:erika")); Assert.That(MissionEventKeys.Practice.WinAll(7, 2), Contains.Item("practice_win:elite3:erika")); } [Test] public void Practice_WinAll_covers_all_eight_leaders() { Assert.Multiple(() => { Assert.That(MissionEventKeys.Practice.WinAll(4, 1), Contains.Item("practice_win:elite:arisa")); Assert.That(MissionEventKeys.Practice.WinAll(4, 2), Contains.Item("practice_win:elite:erika")); Assert.That(MissionEventKeys.Practice.WinAll(4, 3), Contains.Item("practice_win:elite:isabelle")); Assert.That(MissionEventKeys.Practice.WinAll(4, 4), Contains.Item("practice_win:elite:rowen")); Assert.That(MissionEventKeys.Practice.WinAll(4, 5), Contains.Item("practice_win:elite:luna")); Assert.That(MissionEventKeys.Practice.WinAll(4, 6), Contains.Item("practice_win:elite:urias")); Assert.That(MissionEventKeys.Practice.WinAll(4, 7), Contains.Item("practice_win:elite:eris")); Assert.That(MissionEventKeys.Practice.WinAll(4, 8), Contains.Item("practice_win:elite:yuwan")); }); } [Test] public void Practice_WinAll_falls_back_to_top_level_for_non_elite_difficulty() { // Wire difficulty 2 = "Advanced" (or similar) — not in the elite tier registry. // Emit only the top-level counter; hierarchical levels drop off. var keys = MissionEventKeys.Practice.WinAll(wireDifficulty: 2, enemyClassId: 1); Assert.That(keys, Is.EqualTo(new[] { "practice_win" })); } [Test] public void Practice_WinAll_drops_leader_level_for_unknown_class() { var keys = MissionEventKeys.Practice.WinAll(wireDifficulty: 4, enemyClassId: 99); Assert.That(keys, Is.EqualTo(new[] { "practice_win", "practice_win:elite" })); } // ---- Story.ChapterFinishAll ---- [Test] public void Story_ChapterFinishAll_emits_all_three_levels() { var keys = MissionEventKeys.Story.ChapterFinishAll("main", 42); Assert.That(keys, Is.EqualTo(new[] { "story_chapter_finish", "story_chapter_finish:main", "story_chapter_finish:main:42", })); } // ---- ItemPurchase ---- [Test] public void ItemPurchase_returns_prefixed_id_string() { Assert.That(MissionEventKeys.ItemPurchase(501), Is.EqualTo("item_purchase:501")); } // ---- IsRegistered ---- [Test] public void IsRegistered_accepts_bare_top_level_prefix() { Assert.That(MissionEventKeys.IsRegistered("practice_win"), Is.True); Assert.That(MissionEventKeys.IsRegistered("ranked_or_arena_win"), Is.True); Assert.That(MissionEventKeys.IsRegistered("challenge_full_clear"), Is.True); } [Test] public void IsRegistered_accepts_hierarchical_extensions() { Assert.That(MissionEventKeys.IsRegistered("practice_win:elite:arisa"), Is.True); Assert.That(MissionEventKeys.IsRegistered("class_level_up:forestcraft"), Is.True); Assert.That(MissionEventKeys.IsRegistered("item_purchase:501"), Is.True); Assert.That(MissionEventKeys.IsRegistered("rank_achieved:master"), Is.True); } [Test] public void IsRegistered_rejects_typos_and_unknown_prefixes() { Assert.That(MissionEventKeys.IsRegistered("practice_wln"), Is.False); // typo Assert.That(MissionEventKeys.IsRegistered("practice_win_extra"), Is.False); // suffix without colon Assert.That(MissionEventKeys.IsRegistered("battle_win_total"), Is.False); // test-only fixture Assert.That(MissionEventKeys.IsRegistered("orphan_event"), Is.False); Assert.That(MissionEventKeys.IsRegistered(""), Is.False); } // ---- Seed drift sanity check ---- [Test] public void All_seed_prefixes_are_registered() { // Every prefix that could appear in a seed row must be in the registry. Enumerating // explicitly rather than reading the seed JSON — the point is to catch someone removing // a prefix from the code without noticing the seed still references it. string[] knownSeedPrefixes = { "practice_win", "ranked_win", "ranked_or_arena_win", "daily_match_win", "story_chapter_finish", "class_level_up", "rank_achieved", "challenge_play", "challenge_win", "challenge_full_clear", "play_followers", "private_match_distinct_opponent", }; foreach (var prefix in knownSeedPrefixes) { Assert.That(MissionEventKeys.IsRegistered(prefix), Is.True, $"prefix '{prefix}' not registered"); } } }