using System.Text.Json;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using SVSim.BattleNode.Bridge;
using SVSim.Database.Repositories.Viewer;
using SVSim.EmulatedEntrypoint.Constants;
using SVSim.EmulatedEntrypoint.Matching;
using SVSim.EmulatedEntrypoint.Models.Dtos.ArenaColosseum;
using SVSim.EmulatedEntrypoint.Security;
using SVSim.EmulatedEntrypoint.Security.SteamSessionAuthentication;
using SVSim.EmulatedEntrypoint.Services;
using SVSim.EmulatedEntrypoint.Services.ArenaColosseum;
namespace SVSim.EmulatedEntrypoint.Controllers;
///
/// Per-match URLs for the Colosseum bracket — the dual colosseum_battle/* +
/// colosseum_rank_battle/* route family. Does NOT extend 's
/// [Route("[controller]")] because we need explicit absolute routes for two prefixes
/// off one controller (same pattern as ).
///
/// The URL is the bracket-phase signal per do-matching.md §"server-side bidirectional
/// mapping"; flips to true once the
/// node has signalled matching_state == 3008 on a prior do_matching.
///
///
[ApiController]
[Authorize(AuthenticationSchemes = SteamAuthenticationConstants.SchemeName)]
public sealed class ArenaColosseumBattleController : ControllerBase
{
/// Per FinishTaskBase.IsEffectiveErrorCode — code 3502 ("battle already finished")
/// is tolerated as a non-error retry, parsed the same as 1.
private const int BattleAlreadyFinishedResultCode = 3502;
private readonly IMatchContextBuilder _ctxBuilder;
private readonly IMatchingResolver _resolver;
private readonly IArenaColosseumRunRepository _runs;
private readonly IColosseumProgressionService _progression;
private readonly ILogger _log;
public ArenaColosseumBattleController(
IMatchContextBuilder ctxBuilder,
IMatchingResolver resolver,
IArenaColosseumRunRepository runs,
IColosseumProgressionService progression,
ILogger log)
{
_ctxBuilder = ctxBuilder;
_resolver = resolver;
_runs = runs;
_progression = progression;
_log = log;
}
private bool TryGetViewerId(out long viewerId)
{
viewerId = 0;
var claim = User.Claims.FirstOrDefault(c => c.Type == ShadowverseClaimTypes.ViewerIdClaim)?.Value;
return claim is not null && long.TryParse(claim, out viewerId);
}
[HttpPost("/colosseum_battle/do_matching")]
public Task DoMatchingPreRank(
[FromBody] ColosseumDoMatchingRequestDto req, CancellationToken ct)
=> DoMatchingInternal(isRankUrl: false, req, ct);
[HttpPost("/colosseum_rank_battle/do_matching")]
public Task DoMatchingPostRank(
[FromBody] ColosseumDoMatchingRequestDto req, CancellationToken ct)
=> DoMatchingInternal(isRankUrl: true, req, ct);
[HttpPost("/colosseum_battle/finish")]
public Task FinishPreRank(
[FromBody] ColosseumBattleFinishRequestDto req, CancellationToken ct)
=> FinishInternal(isRankUrl: false, req, ct);
[HttpPost("/colosseum_rank_battle/finish")]
public Task FinishPostRank(
[FromBody] ColosseumBattleFinishRequestDto req, CancellationToken ct)
=> FinishInternal(isRankUrl: true, req, ct);
private async Task DoMatchingInternal(
bool isRankUrl, ColosseumDoMatchingRequestDto req, CancellationToken ct)
{
if (!TryGetViewerId(out var vid)) return Unauthorized();
var run = await _runs.GetByViewerIdAsync(vid);
if (run is null)
{
return BadRequest(new { error = "arena_colosseum_no_active_run" });
}
if (isRankUrl != run.IsRankMatching)
{
return BadRequest(new
{
error = "colosseum_url_phase_mismatch",
is_rank_matching = run.IsRankMatching,
requested_rank_url = isRankUrl,
});
}
MatchContext ctx;
try
{
ctx = await _ctxBuilder.BuildForColosseumAsync(vid);
}
catch (InvalidOperationException ex)
{
_log.LogWarning(ex,
"Colosseum BuildForColosseumAsync failed for viewer {Vid}; returning 3001.", vid);
return Ok(new Models.Dtos.FreeBattle.DoMatchingResponseDto
{
MatchingState = 3001,
NodeServerUrl = "",
});
}
var mode = isRankUrl ? "colosseum_rank_battle" : "colosseum_battle";
var resolution = await _resolver.ResolveAsync(mode, new BattlePlayer(vid, ctx), ct);
// Promotion: server flips IsRankMatching once on the 3008 signal. Subsequent battle
// URLs must use the rank prefix. (Plan §"matching_state == 3008 is the promotion trigger".)
if (_progression.ShouldPromoteToRankMatching(run, resolution.MatchingState))
{
run.IsRankMatching = true;
await _runs.UpsertAsync(run);
}
return Ok(new Models.Dtos.FreeBattle.DoMatchingResponseDto
{
MatchingState = resolution.MatchingState,
BattleId = resolution.BattleId,
NodeServerUrl = resolution.NodeServerUrl,
});
}
private async Task FinishInternal(
bool isRankUrl, ColosseumBattleFinishRequestDto req, CancellationToken ct)
{
if (!TryGetViewerId(out var vid)) return Unauthorized();
var run = await _runs.GetByViewerIdAsync(vid);
if (run is null)
{
return BadRequest(new { error = "arena_colosseum_no_active_run" });
}
// Match-result tracking: 1 = win, 2 = loss, 0 = draw/abort. Record_list mirrors
// ColosseumTopTask.battle_results.result_list (1=win, 0=loss). is_retire surfaces
// as a non-counted result — does not advance the bracket.
bool counts = req.IsRetire == 0;
if (counts)
{
bool isWin = req.BattleResult == 1;
run.BattleCountThisRound += 1;
if (isWin) run.WinCount += 1;
else run.LossCount += 1;
var resultList = ParseIntList(run.ResultListJson);
resultList.Add(isWin ? 1 : 0);
run.ResultListJson = JsonSerializer.Serialize(resultList);
await _runs.UpsertAsync(run);
}
// result_code 3502 ("battle already finished") is the idempotent-retry tolerance per
// FinishTaskBase.IsEffectiveErrorCode. Server emits standard data; the translation
// middleware sets the wire result_code via data_headers from the response envelope.
return Ok(new ColosseumBattleFinishResponseDto { BattleResult = req.BattleResult });
}
private static List ParseIntList(string json) =>
string.IsNullOrEmpty(json)
? new()
: JsonSerializer.Deserialize>(json) ?? new();
}