namespace Wizard { } namespace Wizard.RoomMatch { public partial class RoomBase { } public partial class RoomRoot : global::UIBase { public void CreateChangeSceneDialog(UIManager.ViewScene nextScene, UIManager.ChangeViewSceneParam param = null, System.Action moveCallBack = null) { } } } namespace Wizard.UIFriend { } namespace Wizard.UI.Common { public partial class Tab : UnityEngine.MonoBehaviour { } } namespace Wizard.UI.Dialog.ImageSelection { } namespace Wizard.Battle.UI { } namespace Wizard.UI.ReportToManagement { } namespace Wizard.Dialog.Setting { } namespace Cute { }