// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View\UnitBattleCardView.cs using System.Collections.Generic; using Cute; using UnityEngine; using Wizard.Battle.View.Vfx; namespace Wizard.Battle.View { public partial class UnitBattleCardView { public UnitBattleCardView(BuildInfo buildInfo) : base(buildInfo) { } public VfxBase LoadAttackEffect(CardParameter.AttackEffectParameter attackEffectParameter, bool isEvolve) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance(); } }