using Cute; namespace Wizard; // Post-Phase-5b (2026-07-03) UI stub. QuestDeckSelectConfirmDialog was the quest // mode deck-select confirmation dialog — DataMgr writes for enemy AI setup + // BattleControl.BattleEnd + scene change via QuestStartTask. Every path is // UI-driven and unreachable headless. Class body stubbed to preserve the two // external entry points (DecideDeck static, referenced by MyPage flows). public static class QuestDeckSelectConfirmDialog { public static void DecideDeck(DeckData deck, bool isBattleAgain) { // Pre-Phase-5b: full quest-battle setup via DataMgr + BattleControl. Preserved just // the format update since Data.CurrentFormat may still be observed. Data.CurrentFormat = deck.Format; CardMaster.SetBattleCardMasterId(FormatBehaviorManager.GetDefaultBehaviour(deck.Format).CardMasterId); } }