using System.Collections.Generic; namespace Wizard; public static class NetworkDefine { public enum MAINTENANCE_TYPE { PROFILE_MAINTENANCE = 2001, GIFT_MAINTENANCE = 2003, SHOP_CARDPACK_MAINTENANCE = 2007, SHOP_BUILDDECK_MAINTENANCE = 2032, SHOP_SLEEVE_MAINTENANCE = 2008, SHOP_SKIN_MAINTENANCE = 2024, SHOP_ITEM_MAINTENANCE = 2037, MISSION_MAINTENANCE = 2010, STORY_MAINTENANCE = 2015, CARD_MAINTENANCE = 2018, DECK_MAINTENANCE = 2019, COLOSSEUM = 2050, ARENA_SEALED_BATTLE_MAINTENANCE = 2056, BATTLE_PASS = 2070, AUTO_DECK_CREATE = 2080, BOSS_RUSH = 2096, REPLAY_ALL = 2034, NEWREPLAY_ALL = 2097, NEWREPLAY_EXCLUDE_ROTATION = 2098, NEWREPLAY_RECORD = 2099} public enum ServerBattleType { Practice = 1, Story = 2, Free = 3, Rank = 4, OpenRoom = 6, TwoPick = 11, RoomTwoPick = 13, Colosseum = 21, ColosseumTwoPick = 22, Quest = 37, Sealed = 32, Gathering = 34, OfflineEvent = 40, Competition = 42, BossRushQuest = 45, SecretBossQuest = 46, CompetitionTwoPick = 47 } }