using System.Text.Json.Serialization; using MessagePack; namespace SVSim.EmulatedEntrypoint.Models.Dtos.ArenaColosseum; [MessagePackObject] public class ColosseumBattleResults { [JsonPropertyName("win_count")] [Key("win_count")] public int WinCount { get; set; } /// 0 = loss, 1 = win. Client iterates as bool list. [JsonPropertyName("result_list")] [Key("result_list")] public List ResultList { get; set; } = new(); }