namespace SVSim.Database.Enums; /// /// Mirrors GachaUI.CardPackType in the decompiled client /// (Shadowverse_Code/GachaUI.cs line 11). Wire value = (int)enum, carried on /// /pack/info as child_gacha_info[].type_detail. /// public enum CardPackType { None = 0, Crystal = 1, CrystalMulti = 2, Daily = 3, Ticket = 4, TicketMulti = 5, Rupy = 6, RupyMulti = 7, CrystalSpecial = 8, CrystalSelectSkin = 9, FreePacks = 10, FreePackWithSkin = 11, RotationStarterPack = 12, CrystalAcquireSkinCardPack = 13, }