using Wizard.Battle.Card.InnerOptions; using Wizard.Battle.Player.Emotion; using Wizard.Battle.View; // TODO(engine-cleanup-pass2): 2 of 3 methods unrun in baseline // Type: Wizard.Battle.NetworkOpponentInnerOptionsBuilder // See data_dumps/reports/engine-cleanup/live-methods.baseline.txt namespace Wizard.Battle; public class NetworkOpponentInnerOptionsBuilder : IInnerOptionsBuilder { public IPlayerEmotion CreatePlayerEmotion(IClassBattleCardView classCardView) { return new NullPlayerEmotion(); } public IEmotion CreateEnemyEmotion(IClassBattleCardView classCardView) { return new NetworkOpponentEmotion("0", classCardView.ClassCharacter); // Pre-Phase-5b: enemy chara id not reachable headless } public CardInnerOptionsBase CreateCardOptions() { return new CardInnerOptionsBase(); } }