using System.Collections.Generic; namespace Wizard; public static class AIStackCountUtility { public static int GetStackCount(AIVirtualField field, bool isAlly) { List list = (isAlly ? field.AllyInplayCards : field.EnemyInplayCards); int num = 0; for (int i = 0; i < list.Count; i++) { if (!list[i].IsDead) { num += list[i].WhiteRitualCount; } } return num; } }