using System.Collections.Generic; using LitJson; namespace Wizard; public class CardDestructTask : BaseTask { public class CardDestructTaskParam : BaseParam { } public CardDestructTask() { base.type = ApiType.Type.CardDestruct; } protected override int Parse() { int num = base.Parse(); if (num != 1) { return num; } PlayerStaticData.UpdateHaveUserGoodsNumByJsonData(base.ResponseData["data"]["reward_list"]); return num; } }