using Microsoft.EntityFrameworkCore; namespace SVSim.Database.Models; /// /// One per-buy reward attached to a leader-skin product. Owned by /// . Captures show each skin product bundles 3 rewards: /// the skin itself (type=10), the matching emblem (type=7), and the matching sleeve (type=6). /// [Owned] public class LeaderSkinShopProductRewardEntry { public int OrderIndex { get; set; } public int RewardType { get; set; } // Wizard.UserGoods.Type public long RewardDetailId { get; set; } public int RewardNumber { get; set; } }