using LitJson; using Wizard; using Wizard.Battle.Recovery; public class FinishTaskBase : BaseTask { protected int classId; public bool IsResponseDataExist(JsonData response) { JsonData jsonData = response["data"]; if (jsonData == null || jsonData.Count == 0) { return false; } return true; } protected bool IsEffectiveErrorCode(int code) { if (resultCode != 1 && resultCode != 3502) { return true; } return false; } }