public class WatchTurnEndTimeController : TurnEndTimeController { protected override bool IsTurnTimeDecrement { get { return false; } set { } } public WatchTurnEndTimeController(BattleManagerBase battleMgr, BattlePlayer battlePlayer, ITurnEndButtonUI turnEnd) : base(battleMgr, battlePlayer, turnEnd) { } protected override bool CompulsionTurnEnd() { return false; } protected override void UpdateTimerPosition(float timeDifference, bool isShowingAlert) { } }