namespace SVSim.BattleNode.Protocol; /// The "resultCode" field on synchronize pushes. 1=Success, else error. public enum ReceiveNodeResultCode { None = 0, Success = 1, Different_UUID = 30001, RedisReplyError = 30002, UnexistUserinfoError = 30003, MatchingTimeOut = 30201, UnmatchedError = 30211, CurrentBattleError = 30212, UnexpectedPhaseError = 30213, // Other codes from spec/enums.md added as needed; v1 only triggers the four above. }