using System.Collections.Generic; using System.Linq; namespace Wizard; public class RankMatchAISettingDataSet { private List _dataTable; public RankMatchAISettingDataSet() { _dataTable = new List(); } public void AddData(RankMatchAISettingData data) { if (!_dataTable.Any((RankMatchAISettingData d) => d.EnemyAiId == data.EnemyAiId)) { _dataTable.Add(data); } } public RankMatchAISettingData GetSettingData(int enemyAiId) { return _dataTable.First((RankMatchAISettingData d) => d.EnemyAiId == enemyAiId); } }