using System; namespace Wizard; public static class LootBoxDialogUtility { private const int LOOT_BOX_DIALOG_DEPTH = 3000; public static void CreateLootBoxRegulationDialog(PlayerStaticData.LootBoxType type) { string key; string key2; switch (type) { default: return; case PlayerStaticData.LootBoxType.GACHA: key = "Dia_LootBox_002_Title"; key2 = "Dia_LootBox_002_Body"; break; case PlayerStaticData.LootBoxType.TWOPICK: key = "Dia_LootBox_003_Title"; key2 = "Dia_LootBox_003_Body"; break; case PlayerStaticData.LootBoxType.SEALED: key = "Dia_LootBox_Sealed_Title"; key2 = "Dia_LootBox_Sealed_Body"; break; case PlayerStaticData.LootBoxType.COLOSSEUM: key = "Dia_LootBox_004_Title"; key2 = "Dia_LootBox_004_Body"; break; case PlayerStaticData.LootBoxType.COMPETITION: key = "Dia_LootBox_Competition_Title"; key2 = "Dia_LootBox_Competition_Body"; break; case PlayerStaticData.LootBoxType.SPECIAL_CRYSTAL: key = "Dia_LootBox_005_Title"; key2 = "Dia_LootBox_005_Body"; break; } DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose(); dialogBase.SetSize(DialogBase.Size.S); dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn); dialogBase.SetPanelDepth(3000); dialogBase.SetTitleLabel(Data.SystemText.Get(key)); dialogBase.SetText(Data.SystemText.Get(key2)); } public static void CreatePurchaseNotificationLootBoxDialog(string titleLabel, string itemText, Action onClickPayment, Action onClickCancel) { DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose(); dialogBase.SetSize(DialogBase.Size.M); dialogBase.SetTitleLabel(titleLabel); dialogBase.SetButtonLayout(DialogBase.ButtonLayout.BlueBtn_CancelBtn); dialogBase.SetButtonText(Data.SystemText.Get("Dia_BuyCrystal_004_Button")); dialogBase.SetPanelDepth(3000); dialogBase.onPushButton1 = onClickPayment; dialogBase.onPushButton2 = onClickCancel; string text = Data.SystemText.Get("Dia_LootBox_001", itemText); if (PlayerStaticData.IsLootBoxRegulation(PlayerStaticData.LootBoxType.GACHA)) { text = text + "\n" + Data.SystemText.Get("Dia_LootBox_Item_001"); } if (PlayerStaticData.IsLootBoxRegulation(PlayerStaticData.LootBoxType.TWOPICK) || PlayerStaticData.IsLootBoxRegulation(PlayerStaticData.LootBoxType.SEALED) || PlayerStaticData.IsLootBoxRegulation(PlayerStaticData.LootBoxType.COLOSSEUM) || PlayerStaticData.IsLootBoxRegulation(PlayerStaticData.LootBoxType.COMPETITION)) { text = text + "\n" + Data.SystemText.Get("Dia_LootBox_Item_002"); } dialogBase.SetText(text); } }