using System.Collections.Generic; using LitJson; namespace Wizard; public class DeckConventionRandomLeaderSkinUpdateTask : BaseTask { private class DeckConventionRandomLeaderSkinUpdateParam : BaseParam { public string tournament_id; public int deck_no; public int[] leader_skin_id_list; } private ConventionDeckList _deckList; public int SelectedSkinId { get; private set; } public DeckConventionRandomLeaderSkinUpdateTask() { base.type = ApiType.Type.DeckRandomLeaderSkinUpdateConvention; } public void SetParameter(int deckNo, int[] leaderSkinIdList, ConventionDeckList deckList) { _deckList = deckList; DeckConventionRandomLeaderSkinUpdateParam deckConventionRandomLeaderSkinUpdateParam = new DeckConventionRandomLeaderSkinUpdateParam(); deckConventionRandomLeaderSkinUpdateParam.tournament_id = _deckList.Conventioninfo.Id; deckConventionRandomLeaderSkinUpdateParam.deck_no = deckNo; deckConventionRandomLeaderSkinUpdateParam.leader_skin_id_list = leaderSkinIdList; base.Params = deckConventionRandomLeaderSkinUpdateParam; } protected override int Parse() { int num = base.Parse(); if (num != 1) { return num; } JsonData jsonData = base.ResponseData["data"]["user_deck"]; int key = jsonData["deck_no"].ToInt(); _deckList.DeckList[key].IsSkinRandom = true; JsonData jsonData2 = jsonData["leader_skin_id_list"]; _deckList.DeckList[key].SelectRandomSkinIdList = new List(); for (int i = 0; i < jsonData2.Count; i++) { _deckList.DeckList[key].SelectRandomSkinIdList.Add(jsonData2[i].ToInt()); } SelectedSkinId = jsonData["leader_skin_id"].ToInt(); return num; } }