using System; using Microsoft.EntityFrameworkCore.Migrations; #nullable disable namespace SVSim.Database.Migrations { /// public partial class PracticeOpponents : Migration { /// protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.CreateTable( name: "PracticeOpponents", columns: table => new { Id = table.Column(type: "integer", nullable: false), PracticeId = table.Column(type: "integer", nullable: false), TextId = table.Column(type: "text", nullable: false), ClassId = table.Column(type: "integer", nullable: false), CharaId = table.Column(type: "integer", nullable: false), DegreeId = table.Column(type: "integer", nullable: false), AiDeckLevel = table.Column(type: "integer", nullable: false), AiLogicLevel = table.Column(type: "integer", nullable: false), AiMaxLife = table.Column(type: "integer", nullable: false), Battle3dFieldId = table.Column(type: "text", nullable: false), IsMaintenance = table.Column(type: "boolean", nullable: false), IsCampaignPractice = table.Column(type: "boolean", nullable: false), DateCreated = table.Column(type: "timestamp with time zone", nullable: false), DateUpdated = table.Column(type: "timestamp with time zone", nullable: true) }, constraints: table => { table.PrimaryKey("PK_PracticeOpponents", x => x.Id); }); } /// protected override void Down(MigrationBuilder migrationBuilder) { migrationBuilder.DropTable( name: "PracticeOpponents"); } } }